Seed cost
Use it to test affordability and replanting, not as the harvest sell value.
Value list
Keep seed cost, the live crop sell quote, mutation-adjusted scenarios, and pet ability utility separate before choosing sell, wait, or buy target.
Updated July 17, 2026
| Value check | Best page | Use when |
|---|---|---|
| Crop value | Crops | Choosing seeds or selling harvests |
| Mutation value | Mutations | Waiting for a better multiplier |
| Pet value | Pets | Comparing abilities or rare targets |
| Stock value | Stock | Buying before a refresh |
Player workbench
Calling every number a value can turn rarity or acquisition cost into a misleading sell signal.
Use crop sell quotes here; keep seed cost and pet utility as separate decisions.
The comparison will show which route funds the target and what remains.
Use it to test affordability and replanting, not as the harvest sell value.
This is the current base for Calculator and the deciding number when an estimate differs.
Without a reliable market, compare what the ability does instead of assigning a fixed currency value.
Seed cost is an acquisition number, the sell quote is a live crop number, mutation value is a multiplier scenario, and pet value is ability utility unless a reliable market exists.
Use the live sell quote, stock need, and protection risk as tie-breakers. A close estimate is not a reason to invent a fixed value.
No. Values can change with updates, stock, rarity, event timing, and player demand, so compare pages before making a big decision.
Use seed cost for acquisition, the live quote for crop selling, a mutation scenario for comparison, and ability utility for pets.
Yes. Updates, shop stock, events, mutations, and player demand can change value routes, so confirm important decisions in-game.
Compare the item on this page, open the calculator if it is a crop, then check stock or event timing before committing.